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Shuckle @ Mental Herb
Ability: Sturdy
EVs: 248 HP / 252 Def / 8 SpD
Impish Nature
- Sticky Web
- Encore
- Stealth Rock
- Knock Off
Rhyperior @ Weakness Policy
Ability: Solid Rock
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Earthquake
- Stone Edge
- Fire Punch
- Ice Punch
Terrakion @ Choice Band
Ability: Justified
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Close Combat
- Stone Edge
- Quick Attack
- Earthquake
Alright, so this was built around Choice Specs Aurorus, a really strong wallbreaker. Timid was chosen over Modest due to the fact that it can outspeed Keldeo after Sticky Web. Mega Diancie is the Mega of choice, as it could keep hazards off with Magic Bounce and could beat Fighting-types after Sticky Web. Shuckle was chosen for its useful ability to set hazards up. Rhyperior provided a way to check Mega Scizor and Mega Medicham, both of whom threatened this team. Last, I chose Choice Band Terrakion as a strong physical wallbreaker to really abuse the Sticky Web. What's my last? Deadline for posting is Friday, 21 October.
Tyranitar @ Assault Vest
Ability: Sand Stream
EVs: 252 HP / 132 Atk / 124 SpD
Sassy Nature
- Stone Edge
- Crunch
- Ice Beam
- Fire Blast
Standard AV Ttar. Team was really weak to special attackers in general, but most specifically Landorus-I, so this is your check to it. Also supports the team with sand which is always much appreciated.
Cradily provides this team with so much from a Water check, an ability to respond to Special threats the team can't take down by clicking Mirror Coat and overall being a really solid defemsove pokemon. Giga Drain namely is for water type pokemon as that is one of Rock's biggest weaknesses and can ohko an Azumarill from 75% if has gained a Storm Drain boost. Toxic is support for the team that allows Sweepers such as Terrakion and Aurorus just demolish tue opposing team as it widdles down foes to a poi t wjerre they can easily be picked off. Recover is to preserve Cradily over the match and finally the 60 speed is used to outspeed Azumarills that have 0 speed investment without webs amd can take on 252 speed Azumarill with webs as Belly Drum Azumarill is one of rocks biggest threats.
This is a steel team i built around AV Jirachi, Steel usually has a hard time vs Water so i really like this Jirachi set to help vs the Water type match up. Heatran and Skarm are the standard defensive core on steel with hazard Stack and fire & ground immunity respectively. Bisharp and Doublade are to help with Defoggers/Spinners and in general have access to good priority, not to mention Doublade is immune to fighting type attacks, Whats my last?